SCP-2360
Euclid
~
medium confidence
SCP-2360
Expected annual
$2.0M
One-time setup
$1.8M
Annual recurring
$1.9M
Personnel
13.5
Initial one-time setup is approximately $1.81M driven by containment cells, medical/electronics equipment, fabrication startup, and a contingency reserve; ongoing annual operations are about $1.95M/yr driven by staff wages, security, research, feed production, insurance, and administrative overhead.
One-Time Capital Costs
Total: $1.8M
Annual Recurring Costs
Total: $1.9M/yr
Cost Scenarios
📊
Baseline
(baseline)
$1.9M/yr
Normal year with scheduled operations, no major incidents; routine maintenance, salaries, research, and feed production only.
normal operations
no major implant failures
🚨
Minor Incident
$2.0M/yr
Localized electronics failure or single-subject major implant repair requiring emergency surgery and spare procurement.
single implant failure
emergency surgical repair
urgent spare parts procurement
🚨
Major Breach
$2.6M/yr
Network-mediated breach or Nibbanic event requiring multiple emergency surgeries, subject relocation, heavy legal response and use of contingency reserve.
external online breach
synchronized Nibbanic event
full containment remediation and relocation
Personnel
13.5 total
| Role | Count | Notes |
|---|---|---|
| Biomedical Engineer / Technician | 1 | [#6] Full-time biomedical tech for implant servicing and maintenance (salary included in staff_wages). |
| Contract Surgeon (on-call / retainer) | 1 | [#6] Contracted implant surgeon retainer for complex spinal operations (costs included in staff_wages). |
| Research Scientist | 1 | [#7] Full-time lead researcher overseeing experiments and scheduling (salary included in staff_wages). |
| Behavioral Scientist (part-time) | 0.5 | [#7] Part-time behavioral scientist for assessments and compliance monitoring (cost included in staff_wages). |
| Security Officer / MTF Agent | 8 | [#8] 24/7 coverage with multiple guards per shift plus supervisory staff (salaries included in staff_wages). |
| Paid Play-Testers / Opponents (part-time) | 2 | [#16] Part-time paid players or trained staff to maintain mandated in-game performance ratios (cost included in staff_wages). |
Confidence Notes
Estimates are order-of-magnitude with many ranges provided in analyst notes; staffing and recurring consumables are relatively well-constrained, but frequencies of surgeries, fabrication run sizes, and severity of breach scenarios drive significant uncertainty.